﻿#pragma once

#include "ImageWidgetScaleMethod.m.h"

//描述一个图片控件的所有数据
RENUM(ExportMacro="WHENGINE_API")
enum class EImageWidgetScaleMethod
{
    NoScale, //do not scale, just draw the texture as it is
    Fill,  //fill the whole rect with the texture, may cause texture to be stretched
    Tile,  //tile the texture to fill the whole rect
    Custom, //use custom UV to scale the texture
};